Stygian Lore

((Hello everyone i thought I would post stygian lore here on this forum as I have noticed many many many people have trouble following lore within the game for some reason or another.

 

Stygia is supposed to be this terrible terrible place. Its supposed to ooze fear..and make you not want to go there if you are not Stygian. But recently, i've had many people coming into the taverns and what not and shooting off their mouths. Referring to Vas as a whore, a slut, a bitch, and whatever you can think of. Truly? Its upsetting. Not from an OOC standpoint, i don't care its just ic bullshit. But upsetting that no one follows lore.  For instance, Last night I had someone come in and completely slander Vaslara. Called her all sorts of filthy things and he wasn't even Stygian, he was Cimmerian. Thats all well and good..you do that shit off of Stygian soil.

 

Today I was harrassed ICly for roleplaying a High Priestess of Set. The person said repeatedly that if I was truly a priest i would be in the citadel and not in the serpent's head inn. I mean, if Vaslara could be there she would be there, but unforuntately due to game mechanics...its not possible. Also, If no one roleplays these roles, no one will ever see them in game. I think it adds flavor. People just seriously need to start following lore, or we might aswell all just roleplay on forums and toss the game's lore aside and live in our own imaginary fantasy worlds.

This is in your game manuals people.  I've highlighted portions of this block of text to show you what the lore is.

Stygian

From AoCWiki:

Contemporary Stygians are a mysterious people whose society is strictly organized in a class system dependent, by and large, upon physical types. The royalty and the most ancient nobles are relatively tall people with black hair and fair skin. Below these, the ruling elite of aristocrats and a powerful middle class are dusky-skinned, hawk-nosed men, haughty of mien. The lowest classes are peasants and slaves of hybrid stock, a mixture of Kushite, Shemite, Hyborian, and Stygian ancestry.

Stygian society is dominated by the priesthood. The chief god of the Stygians is Set, the Serpent God, whose influence has stretched from the lands of Stygia into nearly all other lands.

Rarely will a Stygian venture from his own lands. ((This has to be done because of game mechanics)) Even more rarely will an outsider enter his, as it is death for one who is not a Stygian to enter a Stygian city. Any wanderers found inside Stygian territory are killed. This may be done unceremoniously, or it may involve a sacrificial ritual. The Stygians have never been known to allow captured trespassers to live. (One has to change the lore a bit, for ingame mechanics prevent Stygians from behind soldiers for some odd ass reason, which is why our guild accepts all races, either collared or they devote themselves to Set, it is basically redemption in Vaslara's eyes.)) The only exception to this rule is the harbor-city of Khemi, where foreign merchants are allowed entry during the day, but must return to their ships at night.

((This should be where the fear settles in. Outsiders are not welcome, those who do come should be keeping their heads down and not drawing attention to themselves. Most folks don't do this and the ones whom do kudos to you.  My character my not be able to actually call guards on you or actually get the priestcraft to throw you in jail, but i mean...come on you should respect the lore that is within this city.))

The Stygians have developed an economy based on nomadic herding, fishing, and harvesting the palm date; major industries include the production of sorcerous charms and amulets, as well as drugs and pharmeceuticals for both medicinal and magical use. Silk and steel arms are also manufactured here and are sought after for trade by the merchants who travel the numerous caravan routes across the nation.

 

The Stygians are an ancient, decadent people, born of a culture more than fifteen hundred years older than any of their neighboring kingdoms to the north. Once a Stygian has left Tortage, they will arrive in Khemi.

Dominated by a ruthless theocracy dedicated to the worship of the serpent-god Set, the Stygians are masters of occult secrets and diabolic lore. The scholarship is legendary and their mastery of the magical arts is without equal anywhere in the known world. Unlike the Hyborian kingdoms the Stygians care little for what goes on beyond their borders; while the Aquilonians and the Nemedians measure their worth in castles and glittering armies, the scholar-priests of Stygia care nothing for such trifles. They learned long ago that true power lies in knowledge and in pacts with dark powers older than the cosmos itself.

Players in Age of Conan: Hyborian Adventures will find that the Stygians can be a joy to role-play. Their mysterious and magically aligned nature makes them perfect for those who want to play an intelligent and wise character who holds great power behind his or her dark eyes, yet they might also choose to play the role of a Stygian rogue whose main goal is to grab the riches that might be found in the estates of those in the upper castes. The Stygians are a diverse people who follow many paths of life, and players will find a wealth of opportunities if they choose to enter Hyboria as one of them.

Stygian society is divided into three rigid hereditary castes: the nobility, the aristocracy or middle caste, and the peasant caste. The noble caste is much diminished in the modern age. Unlike the lower castes, whose blood has been increasingly intermingled with Kothian, Shemite and Kushite stock, the Stygian noble caste is tall and dark-haired, with fair, ivory-colored skin. They are rarely seen even in the largest Stygian cities, and are never known to travel abroad, preferring to spend lives of indolence and contemplation in their lotus-perfumed estates.

The middle caste comprises the Stygian aristocracy, and is the true ruling power of the realm. Tall but dusky-skinned, black-haired and hawk-nosed, the aristocracy provides the scholars and priests that run the kingdom’s many temples and maintain its fabled libraries. Beneath their heel lies the peasant caste, marked by their shorter stature, swarthier skin and heavier build. The aristocrats rule the peasant caste with an iron grip, steeping them in a culture of absolute subservience and fear. The peasant caste exist to serve the aristocracy and to feed the appetites of their god Set, and even the merest hint of disobedience is enough to merit an agonizing death in the torture chambers of the city temples.

Stygians as a people favor cunning, intelligence and agility over brute strength. Swords and axes are the hallmarks of a barbarian, not a civilized person. For this reason, most Stygians found outside the borders of their kingdom are typically scholars or seekers of knowledge. This quest for knowledge can come in many forms, whether through the practice of sorcery, the study of the body and the healing arts, or the stealthy practice of assassination or thievery. Each pursuit is equally valid in a Stygian’s eyes, because they require intellect, education and discipline; qualities they believe to be lacking in the lesser kingdoms of the age.

In Age of Conan: Hyborian Adventures, the affinity Stygians have for magic is particularly evident. Their ability to master this ancient art has led them to become the only one of the three races who can specialize in the Mage archetype. Stygian Mages can become Necromancers, Heralds of Xotli and Demonologists. Those who follow the path of the Priest become Tempests of Set, while those who choose to follow the ways of the Rogue can become Assassins and Rangers. Their superiority in magic has its price, however, as Stygians can never become Soldiers.

 

((I'm just asking for folks to begin to follow lore when in Stygia, it takes so much away from the game when folks just decide to completely ignore the lore.))

Well put, myself and my

Well put, myself and my guildies (whom, I think, at least oocly, would get along great with your people) have ran into these things ourselves. It can be an immense joy to RP one given people follow lore. Trash talking a Stygian on Stygian soil should be something people think twice about, IC.

Mahvash - Tempest of Set - Baruch R'sha

Abiah's picture

Our Guild's View on Stygian Lore

Since there isn't a TON of information on day to day Stygian life, we decided to try and research ancient Egyptian Life, to have a common basis of how we'd act every day.  The site is http://www.reshafim.org.il/ad/egypt/timelines/topics/index.html and has almost all things laid out for Ancient Egyptian life with real life resources to say where the view came from.  It has been a great resource for some fun additions to Howard's lore, and made our characters have a basic understanding on what usual life was like.  Certainly not ever character does things the same way, but it has let us know what would be generally expected of people within our Guild/city.  It has been a great tool for extra lore!

Abiah

Sanctus Sinful's picture

[ I'll admit that more

[ I'll admit that more people than ought to be are playing macho on Stygian turf. I know Lirio has opened her mouth a few times, and while it may not be according to lore... RP and gamewise, she's a tough kill. Guards just aren't beefed, and that's the way I play. If I can run around with 5 guards and other players chasing me, I consider it alright for Lirio to play tough. She's done her share of adventuring and I like to think she's earned the right to talk a bit of trash. Though, the only talking she's done was when telling Vaslara she would kill her outside of city walls. OOCly I have no issue with you of course, but it would just make sense RPly for Lirio to be none too pleased about someone slaving a person she thought was a friend. Though I did live large loop hole if you just wanted Vasere to tell her to back off, she would.

I do agree that people should have a little more respect on Stygian turf in regards to lore. But I also believe there are exceptions. And people are going to play their own way and ignore the rules regardless. A sad, but inevitable fact. ]

Brutalis's picture

((Well written, informative

((Well written, informative post.

However..

If you come and ask others to ignore game mechanics for the sake of the Lore, then why don't you do the same?

Meaning... STAY in Stygia. You basicly are implying Non Stygians should not *be* there, and in the same post state from the Lore that

"Rarely will a Stygian venture from his own lands" Yet you do so on a regular basis. Not "rarely". You want to stay 100% IC and

true to the Lore?

Keep your character and your followers in Stygia. Make it a Guild Rule. Talk about Immersion, now'd that'd be pretty damn cool IMHO.

And I've no fight with you over your guild or anything mind you, but it just kinda irks me a bit you want Cimmerians and "Wee Mans"

to respect one point of the lore while you yourself ignore another part. Have you, or any of your Stygian followers been to Cimmeria?

I'd bet you have.  See what I'm getting at? To be 100% acceptable for others to come respect your little section of the Lore, it's gotta go

both ways. Again, not trying to tick ya off or anything, jus pointing it out  is all. if you.))

((Now Brutalis. If we

((Now Brutalis. If we followed that lore, there would be no way for us to level at ALL. Its not our fault or my fault the developers have failed to put in any content for stygia 40-60. We HAVE to go to Cimmeria or other lands in order to play the dang game. Its game mechanics. And no, if my character is in Cimmeria she isn't stupid she isn't going to sit there and act like a big bitch because she knows she is not home and own foriegn soil.

 

Non-Stygians in Stygia are fine in my book, I would just wish they would keep their heads low instead of coming up to my toon and screaming and drawing a crowd and calling her a cunt, a bitch, a slut, a whore and everything else. That is my issue, I have no issue with outside races coming in. My guild accepts outside races because we have to because of game mechanics.

 ((And in the orginal posty i put up in (()) my reasons for not following that portion of the lore. Game mechanics. If we want to experience end game content, we need soldiers stygians can't be soldiers. If i want to level i have to leave stygia, again game mechanics. Sometimes it needs to be bent.

 

Vasere- 61 Ranger ~Unguilded.

 

Vaslara - 70 Tempest of Set ~Tendrils of Fear ~Guild Mistress~.

 

Linked by pain, forever stealing energy.

 

~"Some people are like Slinkies - not really good for anything, but they bring

Konrak's picture

I'm a little confused by the

I'm a little confused by the post myself.  Your claim that it takes so much away from the game when folks just decide to completely ignore the lore really contradicts the idea of doing things a certain way because of restrictions of game mechanics.  Taking that a step further, would it not be a great disaster to see multiple guilds duking it out in Keshatta, spitting distance from Toth-Amon himself?  And yet, almost every hour of every day, that very thing is happening.

Are the game mechanics themselves at odds with the lore?  Yep.  But I'm not about to tell someone else how to roleplay based off of how strictly they follow the lore.  I'd rather roll with it and let the chips fall where they may.  I wasn't there to see this, but from your description of the slander which your character recieved ICly, it seems to me like it was a legit thing that the other character was taking issue with--what's a High Priestess of Set doing rubbing shoulders with the Hoi Polloi in a seedy inn in Khemi?  I'm not taking exception to the choice of character, but the setting she was in. 

Furthermore, it sounds a bit stand-offish to claim that no one follows lore (at least pertaining to non-Stygians not showing the adequate respect whilst in Stygia).  Honestly, I'd say the best way for you to enforce this ideal of having people fear the priesthood of Set is to do so by awesome display of force--get a bunch of your people, comb the desert, make them prove their loyalty to Set or die.  Hell, there are quests in Keshatta that basically have you do just that.  The NPCs, the guards, etc., they aren't going to help you out with that one--so if you'd like people to fear you for being stuck in with the quality of Stygia, then take advantage of both the RP and the PvP aspects of this server and make them.  Nobody is going to be awe-struck by a priestess deep in her cups in the divey inns of Khemi.

I'm not asking you to

I'm not asking you to conform to the lore or not RP. My character hangs in the Inn because there is no other place for her to go. There is no "upscale priest hang out"

 

All i'm asking for is people to take a look at Khemi/Stygian lore before they come into Khemi. Thats all. Not saying they need to but, i try to stick what I know the atmosphere to be you know? Like if my toon is in cimmeria, she isn't going to be runing around preaching about Set.

If she is in old tarantia she isn't going to be saying Conan is a huge asshole. Its just common sense. <shrugs>

 

As for game mechanics, So...we aren't supposed to actually play the game we pay 15 bucks a month for? All Stygians have to stay in there borders? In an effort to enjoy the game and everything we have to look past that little bit of stuff. I'm all for ANYONE rping in Khemi but it would be nice if people remembered the atmosphere they are stepping upon when they get off that boat. Thats about it.

"If she is in old tarantia

"If she is in old tarantia she isn't going to be saying Conan is a huge asshole. Its just common sense. <shrugs>"

I know its not quite the same, but I laughed when I read this because when Wulfran was interviewed by Kemena prior to joining Invicta, her stand spiel includes "we will not take a contract against Good King Conan". Conan being Connarch and me playing Wulfran as Lacheish, a member of a rival clan, his attitude was, " I don't care if we fight against Conan or not as long as I get paid: he's not my king and not my kin". When Wulf became Kemena's bodyguard in the interviews its become almost standard byplay that when she mentions "good king Conan", Wulf mutters about "thievin' bloody Connarchmen" or some such and if political allegiances become questioned his response is "I'm Lacheish, na Aquilonian nor Connarch. He's na my bloody King an' my clan didna choose him chief".

Looking back at this I can't help wondering if this thread was spawned when Wulfran first met Vaslara in the Serpent's Head. He was on a pub crawl, pretty much falling down drunk and one of his female companions reacted in fear when Vaslara entered. They kept drinking, the companion kept looking over and trembling until finally one drunken Cimmerian hothead goes over to Vaslara, not knowing or caring who she was to tell her to "leave his friend alone" as only a truly drunken idiot can do. Now this wasn't strictly consistent with Lore in several aspects:  we non-stygians should have all been aboard ship, we should probably have never been in the same establishment as some partying outlanders and a priestess of rank, and also Vaslara was alone, without entourage, which would have been unusual to say the least. Afterwards, Wulf suffered a series of misadventures that may or may not have been seeded from his actions on that night to the point where he apologized to Vaslara shortly after and has kept as wide a berth as possible sense.

Now there's some pretty drastic differences in those two situations from a lore perspective: Wulf's grumbling in Tarantia isn't espousing rebellion or any such thing so its likely to be ignored by everyone except someone looking for a quarrel. Being blind drunk in Khemi on its own should have been close to a death penalty according to the lore and while it didn't cost him his life, he was convinced that it did cost him in other ways later on (whether or not Vaslara actually affected events that he thought she might have). When you get down to it, just the population of Cimmerians that are seen in points south is counter to the lore as well, because they aren't known for leaving their homes that often. From a personality perspective, I think its completely consistent with the way I've always played Wulf: a mercenary whose personal loyalties are very strong (especially to women, not just from sexual interest but from a cultural bias to protect the women and a personal one where his mother disappeared and he never knew her fate, leaving that doubt could/should he have done something to protect her), a bit of a drunk at times, and with a volatile temper, especially in his cups.

In the end because we can't control the game mechanics and all else, I guess thats what I strive for is consistency in character.

 

Wulfran

Guardian of Invicta

"To defend, this is the Pact, and when life scorned and damage done, to avenge: this is the Pact"  ~ Blue Oyster Cult

Here is some more accurate info.

Sanctus Sinful's picture

Got to agree with Konrak

I've just got to agree with Konrak's points on this one; mostly because of the obvious. His guild is a Cimmerian based, or began with Cimmerian people, and they have above and beyond proven their strength and willingness to challenge. So to hear a Cimmerian man insulting Vaslara in an Inn is not surprising in the least, and I'm willing to say is more than fair play, given that thanks to his tribe I feel the Cimmerian RPers are standing on higher ground currently and are getting bolder by the day. Frankly, I am waiting for a Stygian group to stand up and put them in their place! It may not be wise to insult Stygians in Stygia, but many Cimmerians RP characters who don't care about what's wise, even if they will lose they will still step up to a fight.

Like I said - I don't think EVERY one has the luxury to go in and insult a Stygienne on her home turf, at the same time... You should show them exactly WHY they shouldn't. Stick up for yourself and demand their respect. You're right. You're on home soil.

Show them what happens when Cimmerians cross borders and run their mouths. I'm sure they'd LOVE it, and it would probably lead to good RP. Don't shy away from the challenge!

arafn's picture

purely on the point of

purely on the point of running mouths at pretty much any Stygian in Khemi - let alone a priest or what have you - i'm afraid i'm going to disagree on most 'for' arguments.

i mean, if someone takes the time to roleplay, it would be kinda nice if one doesn't just kinda toss some rather obvious points of IC reality out the window. dont mean to try and tell anyone how to RP, but where do you draw the line? would most find it acceptable to have someone running around the Green Man wearing blue latex and a red cape with 'S' on the back? personally i'd just throw anyone who did that on ignore and forget them. how, then, does it make sense for anyone who considers themselves in any way a serious roleplayer - tough Cimmerian or not - to go and roundly curse out some local Khemite personalities. i dunno, it's something that would never cross my mind and just throws up a huge red flag for me. i'd certainly never run through Conall's screaming "Crom is a cross-dresser!" at the top of my lungs ICly. come to think of it, Arafn has only been back to Cimmeria once since finishing up with Atzel's, answering a call for help to fight some Grim Wolves in the Eiglophians. why? because ICly, Ara has no idea that the many guards and cold, rather intolerant looking Cimmerian warriors standing around aren't going to beat the stuffing out of her because they're actually just pre-programmed NPCs in a computer game. that would be meta-gaming. to her, this is Cimmera, place where nearly everyone doesn't like her kind and she's lucky to be alive and walking around of her own free will as it is.

this is not the same as the fights that go on in Khesh - this is the difference between IC actions and OOC actions, the particular mechanics at hand and so on. having a roaring good time in PvP in Khesh isnt the same as having an IC conversation in the Serpent's Head Inn. there's a clear disconnect. not to menion the fact the Serpent's Head Inn, in my personal opinion, appears to be an upmarket place where Arafn even keeps a room ICly.

i dunno. it just kinda seems lazy to me, and my initial thoughts if confronted with such behavior would be "jeez, powergamer!" before doing my best to get out of the situation and just avoid that player from then on.

it really has much less to do with sticking to the letter of the lore, and more to do with having some vague working knowledge of background and using a little common sense. there's really no harm in being measured, and accpeting that your character may have to keep her/his head down a little bit in certain situations. might even find it fun not to be all powerful and fearless!

Konrak's picture

For my own character, I

For my own character, I think I may have had him RP in Khemi once or twice--that's it.  While there, I didn't really think it necessary to have Konrak duck his head whenever a guard walked past him, or consider the clergy of Set any differently than he would the clergy of Mitra.  Why?  Because he doesn't have access to the Age of Conan game manual, and throughout most of his life he was a mountain man living in Cimmeria and occasionally travelling east, west, and north.  Now, when he's in Khemi, he doesn't go around telling everyone he'll wipe his schwanz on Set's serpentine forhead, simply because there's no need.  A Cimmerian, or any other for that matter, who doesn't give the proper respect to the Stygian authority while in Stygia ought to be taught to do so and not simply ignored or considered a poor RPer for it--it's that they are foreigners, strangers in a strange land. 

Believe me though, I would absolutely LOVE it if a guild decided to actually get medieval on some kiesters and roleplayed it as shaking down those who didn't give the proper respect or deligence to Set and his clergy.  I mean, my guild faces similar challenges--from my understanding, Cimmerians are very suspicious of magic, and yet the guards and NPCs aren't going to do anything if they see a bunch of undead being led around by a Stygian necromancer in the Field of the Dead, even though there are numerous quests to kill the very creatures that said mages command.  Now, facing this little humdrum conundrum, I don't take issue with the Stygian players OOCly--but you bet your ass my character and the characters in the Grim Wolf Tribe will ICly, as I'm sure a few people here can attest to seeing.  Taking it further, my guild doesn't allow Stygians, and even though a HoX, ToS, etc., come in REAL handy in a PvP scrap and might even make life a bit easier in dungeons and raids, we don't allow them and use what we can to our advantage.

You see where I'm going with this?  Since your guild doesn't limit itself from what I've seen in terms of classes and races that can come in, why not use what you've got to put on some RP-PvP thing and make a name for yourself--remind and enlighten the *characters* as to why foreigners should tread lightly in Stygia, and why Set is worshipped there.

Agree; disagree

I think there is a big difference between (1) knowing, respecting, and working with the lore; and (2) acting as though the lore requires a sort of stiff adherence to various customs outlined in the lore.

Arafn and Fortunato had a wonderful, very small, interaction in Khemi where (1) it was clear both players knew full well the nature of the Kehmi streets; and (2) both players used and pushed the boundaries of lore-culture in a way that was very telling about who their characters were and what state they were in.

By yacking all over a shrine and several snakes in drunken despondency, I believe Fortunato signaled to Arafn that he was in grave distress and potentially on the verge of seriously harming himself.  By scooping a naked,raving, grief-stricken, drunken Aquilonian out of the streets, Arafn signaled to Fortunato (and to me, the player) that she was not any old (level 80) uber-powerful priestess of Set.  I (the player) was very aware of the lore when I plopped the maniac down there naked in the souk.  I hoped to get some RP out of it and I did -- Arafn is a terrific character!

I can't think of anything more IC'ly disrespectful in Khemi culture than a naked northerner weaving through the streets of Khemi barfing on snakes and hugging merchants. And Fortunato was certainly taking his life in his hands by doing so.  But then again he is deeply bipolar.   And why would a powerful Snake-priest show (discreet) kindness to such an offender? I know *I* (the player) want to know. 

Honestly, OOC'ly, it was a nice moment for two players (at least for this one) to riff on the lore.  I can't think of anything ultimately more respectful to the lore than using it in such a core way to communicate with their fellow players, even on small things.

Viurae's picture

Hunting Northmen

I absolutely intend to make victims of your whole guild, Konrak. I aim high.

Palius's picture

http://aoc.wikia.com/wiki/God

http://aoc.wikia.com/wiki/Gods

Theres more gods then just Set or Derketo.

Do your research from the books if need be but theres alot of gods that are not even considered worshiped by players.

Correct there are several

Correct there are several gods in the Hyborian Universe. One of them being Morrigan, a fiery war goddess of Cimmeria. Another is Ymir the god of the Nordheimers. So and so forth, every country tends to have its patron pantheon.

Stygian Lore

I agree with the need to acknowledge the Stygian background of the game.   Aquilonians are a little more accepting of Stygians than Cimmerians, but still look upon Stygians with scrutiny.  Mitran priests also accept the worshipping of other gods, as long as Mitra is the supreme god in their particular belief.   Reading most of the books, Stygians usually stick to themselves and are not very well trusted outside of Stygia. There are some exceptions that people have RPed out, such as they do not acknowledge Set or  any Stygian god as there's due to the treatment they have recieved in Stygia, which could be true due to the fact that the place is a vile and dark place where slavers thrive and human sacrifice is basically a must.  In youth if one was treated this way and escaped wouldn't you despise your heritage?

As far as outsiders laying low in Stygia, one would be wise to watch there backs if in the travel port of Stygia, but Cimmerians have there own lore of being reckless and harsh.  I have learned to shun and not trust Stygians IC, but there is of course an exception with some Stygians.  How many Cimmerian/Stygian IC couples do you see.  Quit alot, and not impossible if RP'd out, which would probably make a good story for the forumn imo.

 

Mitran view of Set

Set is viewed as a Major Evil Demon in the Mitraic faith. To the majority of Mitran worshippers he is not a god. Kind of akin to how many Abrahmic faiths declare those different of theres to be worshipping a demon or devil.

As to inter ethnic couples, they are not out of the cultural norm. A CImmerian growing up in a traditional clan harsh environment is less likely to do such a thing than one that has ventured abroad or grew up near the border.